Concept Environment. Virtual Production. May, 2022.
SCAD 560 collaborative experience in virtual production, developing a 3D virtual environment in Unreal Engine 4 for internal promotions by SCAD on the SCAD, Atlanta LED volume. My roles on the team were Virtual Environment Co-Lead and Lead Motion Designer. In addition, I worked on graphic design and sound design for the project, 3D modeling in Cinema 4D and texturing in Substance Painter, asset management, research and concept development, and 3D environment block outs in Maya and Unreal.
Original Sound Design.
SCAD 560 collaborative experience in virtual production, developing a 3D virtual environment in Unreal Engine 4 for internal promotions by SCAD on the SCAD, Atlanta LED volume. My roles on the team were Virtual Environment Co-Lead and Lead Motion Designer. In addition, I worked on graphic design and sound design for the project, 3D modeling in Cinema 4D and texturing in Substance Painter, asset management, research and concept development, and 3D environment block outs in Maya and Unreal.
Original Sound Design.
PROCESS
KATIE ROBERTS MOTION DESIGN
